Gruk Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a brown and black robe with the hood down. His golden hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has drifted from career to career and currently works as a Barber.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 30000 cp. 1 Minor magic item.
Donaar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest has been sun bleached extensively. His gold eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Donaar embodies much of what other species detest in the Dragonborns. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Donaar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 26000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).
Mamnen Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. He has silver eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Gardener, who enjoyed hunting, Mamnen was taken on many hunting expeditions. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Slave, Attractive, Nature. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 84 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 21 (+5) |
Senses Passive Perception 18
Languages Common, Giant, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 8000 gp. Malachite (10 gp). Violet garnet (1500 gp). Onyx (50 gp). Lapis lazuli (10 gp). Fire opal (800 gp). Star ruby (800 gp). Freshwater pearl (10 gp). Moonstone (50 gp). Smoky quartz (50 gp). Onyx (50 gp). Black pearl (1500 gp). Star ruby (800 gp). Black pearl (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kilvar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears a lot of dark rich colors, with gold accents. His chestnut hair is heavily combed to the right. His eyes are brown and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants he idolized his father. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Auran, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (9 gp). Aquamarine (900 gp). Alexandrite (900 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Trey Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tan tunic with white highlights, and long black pants that bunch up around his shoes. He wears his auburn hair up. His eyes are gray and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Tailor, but he got bored and became a Ploughman. He has drifted from career to career and currently works as a Ploughman.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.
Ideals: Justice. Flaws: Insane. Bonds: Family, Job. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Smoky quartz (20 gp). 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
