Cressel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a green suit, black shirt, and red tie. He wears a deerstalker hat to cover his moderate length black hair. His eyes are black and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Cressel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cressel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cressel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He feels threatened by others; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Bonds: Adventurer. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100 pp. Cloth of gold vestments (170 gp). Carved bone or ivory statuette (50 gp). A small bag of saffron. (50 gp).
Barfa Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His red hair is cut short. His hazel eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Engraver business at a young age. A gifted student he started as a Animal Trainer, but he got bored and became a Engraver. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Job. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Thar Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His hair is black and very short. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: Many giants want him driven away.
Flaws: Ugly, Shy, Addict. Bonds: Poor, Religious, Enemies. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1100 gp. Blue star sapphire (1200 gp).
Solomon Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Impeccable. Flaws: Ugly. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
John Payton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is still thick. He is baby faced.
Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: John was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Impeccable, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 6000 cp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!


