Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Tim Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue armored body suit, with a simple green line shooting up and back down. His blonde hair is lengthy. His eyes are likewise gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.
History: He was always a brilliant, if unscrupulous mind. Like his father and his sister before him, after school he went straight into learning to become a Guard. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 98 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +6
Possessions: 4000 gp. Jasper (60 gp). Fiery yellow corundum (900 gp). Aquamarine (800 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Pink pearl (40 gp). Moss agate (16 gp). Red spinel (40 gp). Tiger eye turquoise (16 gp). Iolite (60 gp).
Laucian Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, pastel shirt, and tan tie. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He struck the Laborer job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Job, Religious. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 8000 cp. Zircon (80 gp). 1 Healer’s kit. 1 Masterwork Musical instrument.
Skamos Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'1", this man dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Morkral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely tan suit with green socks and a vest with buckled shoes. He has no hair. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Immigrant, Mentor. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 cp. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
