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Advanced [show]


Corkitron Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Corkitron Quickstep, Male Halfling Commoner 16
Small (3'0") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 76 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +7, Intimidation +8
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8

Possessions: 900 pp. Sardonyx (30 gp). Chrysoberyl (150 gp). Jasper (30 gp). Star ruby (900 gp). Obsidian (15 gp). Blue quartz (15 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his warhammer. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Mentor. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Anthony Digby, Male Human Warrior 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his Stetson brown hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Pikar was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Pikar has worked very hard to control his curse. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Pikar Deephollow, Male Halfling Adept 12
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 100 pp. Violet garnet (900 gp). White opal (600 gp). Jet (110 gp). Black opal (600 gp). Eye agate (4 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His long white hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Tomi was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Tanner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Ideals: Pacifist. Flaws: Disease, Impulsive, Depressed. Bonds: Mentor. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Tomi Wildcloak, Male Halfling Bard 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Draconic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 40000 cp. Deep green spinel (120 gp). Chrysoprase (70 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His hazel eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. After coming to the age of reason, Dûsh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Dûsh Anderton, Male Half-Orc Commoner 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 800 sp. 2 Alchemist’s fire.


Social Check DCs

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