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NPC Generator

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Advanced [show]


Nicor Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tan painted combat armor at almost all times, and sports empty pouches on his belt. His red hair is slicked back into a classic pompadour. His fierce white eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a wizard, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice. Flaws: Shy. Bonds: Mentor, Religious. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Contempt, Male Tiefling Sorcerer 3
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Trynnicus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Shy, Mundane. Bonds: Job, Criminal record. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Trynnicus Delmirev, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 90 gp.


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear black tank tops with brown pants. His feathered hat is riddled with cuts and holes. His eyes are amber and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the north. Silvo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Silvo Stoutman, Male Halfling Expert 9
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 62 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy violet pantaloons and a blue scarf. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the north, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Military. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Conrad Brandon, Male Human Adept 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Peridot (70 gp).


Social Check DCs


Diggory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and silver. His eyes are green.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Diggory Emsworth, Male Human Fighter 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs

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