Dean Cooper, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many drow want him driven away.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. Chrysoprase (50 gp). Jasper (50 gp). Fire opal (900 gp). Blue quartz (6 gp). 2 Tanglefoot bags. 1 Holy water.
Stannor Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is drawn into a tight pony tail with a card scrunchie. His violet eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Job, Military. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Deep blue spinel (1300 gp). Jasper (50 gp). Sard (50 gp). Onyx (50 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Obsidian (6 gp). Black star sapphire (900 gp). Golden pearl (40 gp). Red-brown spinel (40 gp). Azurite (6 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Banded agate (6 gp). Amethyst (40 gp).
Mehen Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He keeps his white crest in a flapper bob. He has red eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mehen reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Crampernap Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is lengthy. He has hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Bloodstone (60 gp). Sard (60 gp). Obsidian (11 gp). Brown-green garnet (140 gp).
Rangrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He has auburn hair. His amber eyes peer out from beneath his wide-brimmed black hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants to get laid; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Attractive, Family, Religious, Enemies, Has a crush. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
