Ghûra Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60000 cp.
Srorthen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He wears his gold crest up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Nature, Adventurer. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 72 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
Possessions: 6000 gp. Large well-done wool tapestry (300 gp). Solid gold idol (1100 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He is physically well-built. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: When he was but 3 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: He is greedy; and marry his sister to traveling adventurers
Ideals: Professionalism. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 74 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 1000 pp. A roughly beaten golden orb (120 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Kelter lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted psionic powers by his dying brother.
Motivation: He has a crush on the local Weaver; and wants to raise his children well
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 55 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Golden yellow topaz (200 gp). Citrine (60 gp). Aquamarine (200 gp). Black pearl (200 gp). Moss agate (12 gp). Alexandrite (200 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). Rock crystal (60 gp). Moonstone (60 gp). Violet garnet (200 gp). Violet garnet (200 gp). Fire opal (900 gp). Brown-green garnet (160 gp). Violet garnet (200 gp). Jet (160 gp). Freshwater pearl (12 gp). Banded agate (12 gp). Star rose quartz (60 gp). Black pearl (200 gp). Tiger eye turquoise (12 gp). Aquamarine (200 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pog Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. His white hair, when down, is lengthy. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across
History: Pog was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Attractive, Criminal record, Job, Family. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
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