Melech Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white armored body suit, with a simple brown line shooting up and back down. His hair, while still mostly purple, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He worked as a nervous Server and found it very stressful. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 130 pp. Bloodstone (20 gp). Black pearl (400 gp). Violet garnet (400 gp). Deep green spinel (100 gp). Black star sapphire (1000 gp).
Clerebold Winthrop, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his wide-brimmed black hat.
Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: Born in the east to a Sculptor, Clerebold learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Sculptor.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Ideals: Athletic, Impeccable, Philantrophist, Entrepeneur. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy yellow suit. With a patchy silver beard and wild silver hair. He has green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Opinionated, Optimist. Bonds: Attractive, Adventurer, Religious, Immigrant. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 260 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (300 gp).
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Mason. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Mason for hire.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Pacifist, Gifted. Bonds: Job, Attractive, Religious. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 131 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Golden yellow topaz (600 gp). Tourmaline (70 gp). Aquamarine (600 gp). Deep green spinel (70 gp). Violet garnet (600 gp). Star ruby (900 gp).
Dûgz Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling violet eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Dûgz was raised in a hard working conservative environment. A freak accident while working with his Banker mother left him crippled. He now owns his own business.
Motivation: To pay off his debts; and to be a banker again
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Debt. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 14)
Armor Class 13
Hit Points 55 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 5000 gp. Alexandrite (600 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Onyx (50 gp). Coral (160 gp). Alexandrite (600 gp). Emerald (1600 gp). Black opal (1600 gp). White opal (1600 gp). Freshwater pearl (13 gp). Aquamarine (600 gp). Jade (160 gp). Aquamarine (600 gp). Banded agate (13 gp). Alexandrite (600 gp). 1 Minor magic item.
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