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NPC Generator

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Advanced [show]


Tomi Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears brown trousers with tan and violet striped suspenders. He wears various colorful collared shirts. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Religious, Nature, Poor, Adventurer. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Tomi Tealeaf, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Chrysoberyl (50 gp). Star rose quartz (60 gp). Rock crystal (60 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries bows. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: Mantus wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a plains tribe. He dropped out of school before completing his studies. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Entrepeneur, Logical. Bonds: Nature. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Mantus Justice, Male Tiefling Rogue 4
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Blakely, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long black beard, and similarly colored long hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Selfish, Fearful. Bonds: Attractive, Religious, Nature. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Thomas Blakely, Male Human Paladin 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Howard Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan armored body suit, with a simple grey line shooting up and back down. With bright auburn hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of brigands

Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Howard Appleblossom, Male Halfling Expert 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy green suit. His long brown fur is drawn into a two foot long braid. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Priest, but he was a colossal failure. He became a Dilettante soon after.

Motivation: He is wracked by social anxiety; and further expansion of business

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant, Poor, Job. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Fragrant Candle, Male Tabaxi Cleric 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: Just what you see.


Social Check DCs

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