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Advanced [show]


Torinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel wide-brimmed hat and pastel clothes, and a wedding ring on his left hand. His red crest is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Torinn hails from a village terrorized by drow. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend

Ideals: Entrepeneur. Bonds: In love, Attractive, Enemies, Adventurer. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Torinn Zzzxaaxthroth, Male Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Nature +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and black handkerchief worn on his right side. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Gifted, Persistence. Flaws: Insane, Racist. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dain Goldfinder, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp.


Social Check DCs


Purban Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his scimitar ready. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and he's in love

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Has a crush. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Purban Reedfellow, Male Halfling Warlock 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 16
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Amber (80 gp). Blue sapphire (800 gp). Deep green spinel (80 gp).


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Fighting, Passionate. Flaws: Ugly, Insane. Bonds: Immigrant, Mentor. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Commoner 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. Citrine (40 gp). Aquamarine (400 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Wymar Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Flaws: Ugly, Shy. Bonds: Slave, Poor, Criminal record. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Wymar Arnuanna, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp.


Social Check DCs

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