Oriax Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and is pretty ugly. His dark red hair is heavily combed to the left. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: His mother raised him in a mountain cabin. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Family, Nature. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 400 gp.
Beloril Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears blue cloth garments or leather armor. He has a long silver beard with little hanging trinkets. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of southern immigrants he idolized his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 93 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Solid gold idol (400 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (700 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (140 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tan costume with the symbols of magic on his torso, marred by chocolates. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and doesn't want to be a navigator and was forced into it by his family
Ideals: Disciplined, Professionalism, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Light steel shield. 1 Half-Plate.
Vlorn Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.
Personality: Vlorn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Military, Job. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 2000 sp.
Roondar Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is brown. He wears a mask on his face.
Personality: Roondar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and to reunite with his old friends
Ideals: Fighting, Extrovert. Bonds: Adventurer, Rich, Nature. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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