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Advanced [show]


Pushkrimp Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He has moderate length brown hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Enemies, Poor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Pushkrimp Bentley, Male Half-Orc Expert 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnome, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is smooth and relatively long. His thin eyebrows rest above his beady gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Snape, Male Human Sorcerer 2
Medium (6'2") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Coral (90 gp). Lapis lazuli (16 gp). Zircon (30 gp). 1 Masterwork Musical instrument.


Social Check DCs


John Shipley, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear pastel pants and tee shirts. His clothes are grease stained in places. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Racist, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Shipley, Male Human Fighter 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Gorbundus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His red crest is lengthy. This gold eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a illithids raid, leaving Gorbundus alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Gorbundus and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Gorbundus Raghthroknaar, Male Dragonborn Barbarian 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 80 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Shadow In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a pastel and violet robe with the hood down. His fur is yellow, silky, and of moderate length. His eyes are green and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shadow's homeland. Shadow decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush.

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Shadow In the Morning, Male Tabaxi Commoner 6
Medium (6'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Silver chalice with lapis lazuli gems (90 gp). Gold music box (1000 gp). Old masterpiece painting (1200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item.


Social Check DCs

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