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NPC Generator

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Advanced [show]


Halander Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Halander is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Family, Immigrant. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Halander Underbough, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 200 gp. Deep green spinel (40 gp). Malachite (8 gp). 2 Thunderstones. 1 Holy water. 1 Antitoxin.


Social Check DCs


Carrie Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely black suit with brown socks and a vest with buckled shoes and is in decent physical shape. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. Carrie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Carrie Nagel, Male Half-Elf Ranger 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. With bright golden hair and a scraggly beard. His eyes are likewise gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Rangrim studied abroad. Rangrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Disciplined, Justice, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Rangrim Steelfist, Male Dwarf Fighter 7
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Smoky quartz (20 gp). Violet garnet (400 gp). Black pearl (400 gp).


Social Check DCs


Rael Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Military, Poor. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Rael Wasanthi, Male Elf Fighter 8
Medium (5'3") Elf, Lawful Good (CR 8)
Armor Class 15
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1100 gp. Red-brown spinel (40 gp). Chrysoberyl (40 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many white ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length brown hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Gnomish culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and gnomish compassion

Flaws: Racist, Forgetful. Bonds: Adventurer, Poor, Family. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Crampernap Umbodoben, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Undercommon, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Tourmaline (110 gp). Smoky quartz (70 gp). Star rose quartz (70 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs

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