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Zepar Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His eyes are likewise silver.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Many drow want him driven away; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Greedy. Bonds: Adventurer, Mentor, Enemies. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Zepar Judgment, Male Tiefling Warlock 7
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and black. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels that his past leaves him morally obligated to help; and wants his loneliness to end

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Criminal record, Family, Has a crush. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Cressel Sympathy, Male Tiefling Ranger 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man typically wears blue cloth garments or leather armor. His cinnamon fur is smooth and relatively long. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A strong sense of loyalty to Tabaxi people; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Nature, Enemies. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Seven In the Wind, Male Tabaxi Rogue 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (700 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of strength around his neck, and a greataxe on his belt. His gray fur is lengthy. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Art In the Morning, Male Tabaxi Bard 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a shield. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Sellsword.

Motivation: He wants revenge against goblins.

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Religious, Enemies. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 pp. Silver pearl (120 gp).


Social Check DCs

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