Frouse Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red hair is smooth and relatively long. His fierce green eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Justice. Bonds: Rich, Enemies, Military, Adventurer. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 41 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 600 gp. An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (500 gp).
Anselm Redfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His chestnut hair is smooth and relatively long. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Salasar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears blue leather gloves, a blue jacket, and tight pants. His long silver crest is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, his parents were killed by a drow raid, leaving Salasar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Joker, Optimist. Flaws: Disease. Bonds: Military, Enemies. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 45 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 34000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Black velvet mask with numerous citrines (130 gp). Carved bone or ivory statuette (30 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ur-Lasu Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is black and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ur-Lasu took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 4000 sp. Rock crystal (70 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp).
Cask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his tan robe and has his sickle always slung over his shoulder. His cinnamon fur is singed and shortened. His eyes are green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Justice, Fighting. Flaws: Ugly, Mundane. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!