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NPC Generator

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Advanced [show]


Hupe Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His silver hair is cut short. His green unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Shy. Bonds: Attractive. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Hupe Porridgepot, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. Black pearl (1100 gp).


Social Check DCs


Merihim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His dark red hair has been sun bleached extensively. His black eyes peer out from beneath his small white hat.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Immigrant. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Merihim Entropy, Male Tiefling Druid 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)19 (+4) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Auran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Arannis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His hair is chestnut, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Arannis was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Arannis Amakiir, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 150 gp.


Social Check DCs


Efferil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Lazy, Racist. Bonds: Family. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Efferil Siannodel, Male Elf Adept 13
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 400 pp. Solid gold idol (1000 gp). A delicate silver chain set with a tourmaline (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Old masterpiece painting (700 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Jeweled anklet (1000 gp). Solid gold idol (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item.


Social Check DCs


Fabien Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His hair is short and auburn. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Job. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Fabien Horcusporcus, Male Gnome Rogue 9
Small (3'4") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1200 gp.


Social Check DCs

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