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Advanced [show]


Jabbie Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his brown robe. He is muscular with a powerful set of arms. He keeps his long blonde hair kept up in a rat tail. He has green eyes and a green hat with a brown feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Jabbie Tarkelby, Male Gnome Paladin 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp.


Social Check DCs


Dynamic Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly hammers and rapiers. He has styled his beige fur well, parting it to the left. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dynamic Of Wine, Male Tabaxi Cleric 12
Medium (5'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 111 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 19000 sp. Iolite (70 gp). Banded agate (7 gp). Jasper (70 gp). Violet garnet (1200 gp). Sard (70 gp). Hematite (7 gp). Deep blue spinel (1200 gp). Eye agate (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His hair is short and brown. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Oloric grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Gardener soon after.

Motivation: He wants revenge against drow; and a rival would like him out of the picture

Ideals: Joker. Bonds: Criminal record, Adventurer, Job, Enemies. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Oloric Frostbeard, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp.


Social Check DCs


Sun Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his cinnamon fur up. His eyes are likewise blue.

Personality: A skeptical and narcissistic man, Sun's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. Sun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Impeccable, Philantrophist. Bonds: Nature, Adventurer, Has a crush. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Sun Of Storm, Male Tabaxi Bard 7
Medium (5'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Old masterpiece painting (1500 gp). Cloth of gold vestments (140 gp). 1 Minor magic item.


Social Check DCs


Valorean Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow tunic with black highlights, and long green pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His crest is short and white. His half smiles and red eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. In the meantime he has taken over work as a Farmer and occasionally as a mercenary.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Optimist, Impeccable. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Valorean Beryntolthropal, Male Dragonborn Cleric 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 14
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 10000 cp. Aquamarine (200 gp). Jade (60 gp). Red garnet (60 gp). Zircon (30 gp).


Social Check DCs

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