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NPC Generator

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Advanced [show]


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy auburn beard and wild auburn hair. His eyes are likewise hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Carpenter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Job, Family. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Gerbo Ironhide, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. He wears his black hair up in a very large beehive style do. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Harbek embodies much of what other species detest in the Dwarves. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Harbek took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to be a sellsword again

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Harbek Torunn, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 99 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills History +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Jasper (20 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with Stetson hat. His chestnut hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Simon was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Poor, Family. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Simon Ethanasath, Male Half-Elf Warrior 15
Medium (4'11") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 113 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: Jeweled gold crown (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (100 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1600 gp). Embroidered and bejeweled glove (4000 gp). Cloth of gold vestments (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.


Social Check DCs


Lone Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His beige fur is greasy and uncared for. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Justice, Gifted, Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Lone Of World, Male Tabaxi Expert 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Gerard Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Laborer, who enjoyed hunting, Gerard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Impeccable, Artistic. Bonds: Rich, Attractive, Nature. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Gerard Radcliffe, Male Half-Elf Paladin 4
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8 Acid flasks. 8 Acid flasks. 1 Thunderstones. 4 Holy water.


Social Check DCs

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