Amnon Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has a hunchback. His red hair is lengthy. He wears large thick round spectacles.
Personality: Eccentric and domineering, Amnon will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Henk Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a pastel broad hat and pastel clothes. His left leg appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady hazel eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Henk was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Family. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver comb with moonstones (800 gp).
Duergath Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Obsidian (5 gp). 1 Half-Plate.
Ar-Baruk Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His brown hair is knotted and matted. His eyes are amber and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Impeccable, Opinionated. Bonds: Attractive, Nature, Family. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Horza Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'8" and is wearing colorful clothing, dressed as a Stableman. His right hand appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes are brown.
Personality: Horza wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 4 years old his parents immigrated from the north. When Horza reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Disciplined, Gifted. Bonds: Military, Immigrant, Job. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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