Dondon Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dondon took refuge in the large cave and found the beat up hammer and armor he uses now. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Ugly. Bonds: Job, Military, Rich, Nature. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 47 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: Jeweled anklet (3000 gp). Jeweled electrum ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Bulzo Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich eastern family. Bulzo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 72 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Guy Emsworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean violet cloak covering his clean studded leather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He's attracted to the PC; and meet up once more with his childhood friend
Ideals: Passionate. Bonds: Rich, Mentor, Adventurer, Has a crush. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 6000 cp.
Azdûsh Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. His long red hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Ploughman job and began his own company from there.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Job, Military, Adventurer, Guardian. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 67 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Rimmon Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with feathered hat. He wears his red hair up. His skin is flawless and his black eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.
Motivation: Sabotage a competitor; and expand his business
Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Military. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 9)
Armor Class 13
Hit Points 93 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
Possessions: 2000 gp. Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Amethyst (80 gp). Moss agate (16 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!