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Arnold Redfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Arnold will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. In his 12th year, his parents were killed by a goblins raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Extrovert. Bonds: Rich, Attractive, Religious, Nature, Enemies. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Arnold Redfield, Male Human Rogue 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 3 Antitoxin. 3 Antitoxin. 2 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Grûblik Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in an above average manner. He has wavy golden hair. His blue eyes peer out from beneath his feathered brown hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them

History: Grûblik was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Grûblik Oakley, Male Half-Orc Warrior 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Citrine (60 gp). Violet garnet (1000 gp). Rhodochrosite (8 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Enialis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His skin is fair and his fingers are delicate and long. He has no hair. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Enialis Goltorah, Male Elf Paladin 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Fonkin Boondiggles, Male Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)14 (+2) 10 (+0)17 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple brown robe with green stripes complete with hood. His fur is red and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Selfish. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Art Fang, Male Tabaxi Bard 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 12 (+1)20 (+5)
Skills Arcana +3, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 270 pp. Chrysoprase (40 gp). Jet (60 gp). Rock crystal (40 gp). Violet garnet (600 gp). Chalcedony (40 gp). Chalcedony (40 gp). Peridot (40 gp).


Social Check DCs

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