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NPC Generator

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Advanced [show]


Veit Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. Veit liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Veit Rubyeye, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 180 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Guy Hadley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is dressed in a clean violet cloak covering his clean studded leather. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Guy Hadley, Male Human Warrior 8
Medium (5'3") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His white crest is long and unkept. His fierce gold eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and wants a kiss

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Has a crush, Religious. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Bidreked Jerynomonis, Male Dragonborn Paladin 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears tan cloth garments or leather armor. His crest is rusty and very short. His eyes are gold.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: Regain custody of his son; and a strong sense of loyalty to dragonborn people

Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Family, Religious. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Sun Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He is well dressed, constantly wearing a green suit, pastel shirt, and white tie. He has a hunchback. He has wavy white fur. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Greedy, Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Sun Timber, Male Tabaxi Aristocrat 15
Medium (5'11") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Orc, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Black star sapphire (600 gp). Blue quartz (8 gp). Violet garnet (600 gp). Onyx (20 gp). Emerald (600 gp). Azurite (8 gp). Deep green spinel (100 gp). Eye agate (8 gp). Red spinel (100 gp). Obsidian (8 gp). Hematite (8 gp). Bloodstone (20 gp). Smoky quartz (20 gp). Red garnet (100 gp). Bloodstone (20 gp). Citrine (20 gp). Jasper (20 gp). Bloodstone (20 gp). 1 Medium magic item.


Social Check DCs

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