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Advanced [show]


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Logical. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Simon Snape, Male Human Warlock 6
Medium (5'0") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 61 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs


Gilthur Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His chestnut hair is braided into rings. His eyes are likewise violet. His teeth are white and perfect.

Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: Gilthur was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Gilthur Morigak, Male Dwarf Druid 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 10000 sp. Old masterpiece painting (1800 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black armored body suit, with a simple white line shooting up and back down. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Junk Dealer profession.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Westcott, Male Human Barbarian 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Peridot (30 gp).


Social Check DCs


Warryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He got into the Sculptor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Secretive. Bonds: Military, Job, Adventurer. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Warryn Pingun, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Trynnicus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His scarlet crest is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He struck the Miller job and began his own company from there.

Motivation: Expand his business.

Flaws: Ugly, Racist. Bonds: Job, Slave, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Trynnicus Daardendrian, Male Dragonborn Aristocrat 10
Medium (6'8") Dragonborn, Lawful Evil (CR 10)
Armor Class 14
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)15 (+2) 12 (+1)18 (+4)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5

Possessions: 1200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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