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Advanced [show]


Wrenn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown shirt with thin tan vertical stripes and green pants, marred by sweets. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 6 years old his parents immigrated from the north. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Wants his loneliness to end; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Wrenn Boondiggles, Male Gnome Barbarian 10
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 92 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1300 gp. Jasper (70 gp). Aquamarine (1200 gp). Sardonyx (70 gp).


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white crest is knotted and matted. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 15th year, his parents were killed by a dire rats raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Adventurer, Attractive, Poor, Enemies. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Commoner 8
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: Ralf was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Lazy, Depressed. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Ralf Halsey, Male Human Adept 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Norkruuth Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His green crest, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Sculptor, Norkruuth learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Sculptor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Norkruuth Lhamboldennish, Male Dragonborn Ranger 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Silver chalice with lapis lazuli gems (140 gp).


Social Check DCs


Salasar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest is copper and very short. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Salasar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable, Persistence, Philantrophist. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Salasar Argenthrixus, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 17 (+3)19 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. 2 Antitoxin.


Social Check DCs

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