Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. He wears a top hat to hide his balding. He has a dull look in his gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Patrick was born the youngest of three triplets. In his 13th year, his parents were killed by a giants raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and regain custody of his son
Ideals: Athletic. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: Iolite (20 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Coral (100 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered longsword and tarnished ceremonial dagger as well. He keeps his long white hair kept up in a rat tail. His green eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Herbalist, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Poor, Slave. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 63 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: Jasper (70 gp). Sard (70 gp). Lapis lazuli (10 gp).
Arjhan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears rags and sports a simple walking cane. He has done his best to style his black crest to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Arjhan studied abroad. His druidic abilities were realized during a raid on his village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Justice, Gifted. Bonds: Poor, Attractive. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 2000 sp. Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and sports empty pouches on his belt. He wears his silver hair up. He is baby faced.
Personality: Overbrimming with self-confidence, Peren isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is frequently practicing swordplay.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 18th year, his parents were killed by a dire rats raid, leaving Peren alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his poetry dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable, Artistic. Bonds: Military, Enemies. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Enialis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is heavily combed to the right. His blue eyes dart from person to person to random spaces in the air.
Personality: Enialis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Rhodochrosite (12 gp). Rhodochrosite (12 gp). Smoky quartz (60 gp). Silver pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
