Gerard Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His eyes are violet and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Flaws: Cynical, Impulsive. Bonds: Attractive, Poor, Job, Military. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp.
Jade In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely tan suit with blue socks and a vest with buckled shoes. His cinnamon fur, when down, is lengthy. This blue eyed westerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Barkeep, who enjoyed hunting, Jade was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Secretive, Impulsive, Ugly. Bonds: Nature. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Melech Fright, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel top hat and pastel clothes. He wears his white hair down. His eyes, though not visible through his cowl, are black.
Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Melech hails from a village terrorized by giants. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He became a Hunter soon after.
Motivation: Money/treasure.
Flaws: Hedonist. Bonds: Rich, Enemies, Job. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
Possessions: 700 pp. Black pearl (1600 gp). Moonstone (70 gp). Malachite (10 gp). Hematite (10 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Jasper (70 gp). Chrysoberyl (140 gp). Bloodstone (70 gp). Red spinel (140 gp). Freshwater pearl (10 gp). Coral (140 gp). Violet garnet (1600 gp). Citrine (70 gp). Alexandrite (1600 gp). Malachite (10 gp). Iolite (70 gp). Peridot (70 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (10 gp). White pearl (140 gp). Lapis lazuli (10 gp). Sardonyx (70 gp). Chrysoberyl (140 gp). Rhodochrosite (10 gp). Red garnet (140 gp). Amethyst (140 gp). Tourmaline (140 gp). Moonstone (70 gp). Blue sapphire (800 gp). Black star sapphire (800 gp). Banded agate (10 gp). Pink pearl (140 gp). Alexandrite (1600 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). 1 Major magic item.
Adelard Wesley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His auburn hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Adventurer. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
Andram Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Andram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 49 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 100 pp. Deep blue spinel (1100 gp). Obsidian (13 gp). Lapis lazuli (13 gp).
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