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NPC Generator

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Advanced [show]


Gorgûm Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Gorgûm grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Bonds: Adventurer, In love. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Gorgûm Carlisle, Male Half-Orc Wizard 6
Medium (6'5") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal (500 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized topaz on his left hand. His black hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Optimist. Bonds: Rich, Attractive, Criminal record. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Zook Dunben, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has no fur. This hazel eyed easterner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he would like to get married and retire

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Has a crush, Rich. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Monk 18
Medium (6'9") Tabaxi, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 89 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)19 (+4) 12 (+1)12 (+1)
Skills History +10, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Auran, Celestial
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3

Possessions: 11000 gp. Peridot (70 gp). Tourmaline (140 gp). Eye agate (15 gp). Malachite (15 gp). Onyx (70 gp). Alexandrite (900 gp). Lapis lazuli (15 gp). Azurite (15 gp). Azurite (15 gp). Rhodochrosite (15 gp). Rich purple corundum (1200 gp). Fiery yellow corundum (1200 gp). Azurite (15 gp). Hematite (15 gp). Zircon (70 gp). Tourmaline (140 gp). Moonstone (70 gp). White pearl (140 gp). Blue star sapphire (1200 gp). Banded agate (15 gp). 1 Major magic item.


Social Check DCs


Prâk Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear red clothing when he does not wear armor. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Prâk was born the youngest of three triplets. Prâk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by illithids. Prâk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Family, Adventurer. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Prâk Ramsey, Male Half-Orc Monk 6
Medium (5'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Himo Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Himo embodies much of what other species detest in the Elves. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Insomniac, Impulsive. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Himo Goltorah, Male Elf Druid 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 340 gp. Solid gold idol (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Half-Plate.


Social Check DCs

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