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Advanced [show]


Ur-Dag Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Addict, Fearful, Disease. Bonds: Attractive. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Ur-Dag Carlyle, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Alexandrite (700 gp). Citrine (50 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Veit Lutgehr, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Carrie Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has all his life been fascinated with dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He has never given up on his dancing dream.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Attractive, Slave. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Carrie Shupe, Male Half-Elf Rogue 11
Medium (5'10") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 12 (+1)18 (+4)
Skills Acrobatics +4, Performance +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +8

Possessions: 2800 gp. Coral (90 gp). Iolite (20 gp). Fire opal (900 gp). Golden yellow topaz (1200 gp). Chrysoberyl (90 gp). Blue star sapphire (900 gp). Sard (20 gp). Blue quartz (13 gp). Coral (90 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is white, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: The child of a Layabout, who enjoyed hunting, Morkral was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morkral Fireforge, Male Dwarf Monk 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp.


Social Check DCs


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to loving parents in a slum to the north. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Thorpe Goldfound, Male Halfling Sorcerer 8
Small (2'10") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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