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Advanced [show]


Tricking Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length yellow fur. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Tricking studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Has a crush, Adventurer. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Tricking Mirror, Male Tabaxi Warlock 15
Medium (6'6") Tabaxi, Lawful Evil (CR 15)
Armor Class 14
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic, Philantrophist, Artistic. Flaws: Greedy. Bonds: Attractive. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Zook Folkor, Male Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Violet garnet (800 gp).


Social Check DCs


Henry Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a goblins raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away.

Flaws: Ugly, Shy. Bonds: Has a crush, Religious, Enemies. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Henry Ogden, Male Human Barbarian 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Tourmaline (150 gp). 1 Banded mail.


Social Check DCs


Whurbin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Whurbin grew up listening to his mother's many stories. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Whurbin Torunn, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 80 gp.


Social Check DCs


Silvo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is white. He has green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Silvo has worked very hard to control his curse. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic, Professionalism. Flaws: Disease. Bonds: Criminal record. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Silvo Copperkettle, Male Halfling Commoner 11
Small (3'4") Halfling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 60 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant, Goblin
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1300 gp. Aquamarine (200 gp). Sardonyx (30 gp). Blue sapphire (700 gp). White opal (700 gp). Tourmaline (40 gp).


Social Check DCs

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