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Advanced [show]


Glim Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports brown clothing, slightly heavier than average wear. His tied-back hair is golden. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Glim took refuge in the large cave and found the beat up hammer and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Glim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Nature, Enemies. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Glim Oomtrowl, Male Gnome Cleric 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Freshwater pearl (10 gp). White opal (1200 gp). 1 Crowbar.


Social Check DCs


Halimath Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Halimath Erenaeth, Male Elf Bard 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 pp. 2 Holy water. 2 Antitoxin.


Social Check DCs


Cory Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his pickaxe. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Fearful. Bonds: Job, Slave, Rich. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Cory Bentley, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Chad Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His brown hair is cut short with large spiked bangs in the front. He has green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the west. He helped his father out around the business and became quite the natural. He became a Bricklayer soon after.

Motivation: Expand his business; and to be a cartwright again

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Chad Hanali, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 9 (-1)16 (+3)
Skills Perception +2, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1 Minor magic item.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Logical. Bonds: Adventurer, Attractive, Poor, Mentor. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Aramil Othronus, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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