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Advanced [show]


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's in love.

Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Military. Occupation: Miller

Voice: French accent

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Monk 8
Small (3'8") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Elven, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His gold crest is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves writing and to teach people writing more than just about anything. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich western family. A gifted student he started as a Sellsword, but he got bored and became a Carter. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Mozikth Hashphronyxadyn, Male Dragonborn Sorcerer 13
Medium (6'7") Dragonborn, Chaotic Good (CR 13)
Armor Class 14
Hit Points 11 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Emerald (1400 gp). Sardonyx (50 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His golden hair is singed and shortened. His blue eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Beiro Durkin, Male Half-Elf Druid 9
Medium (4'11") Half-Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 9000 sp. Rose (70 gp). Citrine (70 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Diggory Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He carries with him a set of bows on his belt, each one with a topaz on the hilt. His top hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Diggory Hanali, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 8 (-1)16 (+3)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Violet garnet (1200 gp). Obsidian (7 gp). Aquamarine (1200 gp). Golden pearl (80 gp).


Social Check DCs


Tarhun Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brass crest down. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Miller profession.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Tarhun Turnuroth, Male Dragonborn Commoner 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 900 sp.


Social Check DCs

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