Qemuel Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries a battered sai and tarnished bow as well. His hair is black and curly. His eyes, though not visible through his cowl, are silver.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.
History: Born in the east his family was never financially stable. In his 14th year, his parents were killed by a dire rats raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Poor, Enemies. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 50 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 18000 sp. A roughly beaten golden orb (160 gp). Old masterpiece painting (2300 gp). 1 Minor magic item. 1 Minor magic item.
Quarethon Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His bronze crest is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fortune-teller father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful, Disease. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1900 gp.
Galinndan Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a faded coat and loose pants complete with top hat. His hair is blonde, silky, and of moderate length. He has several tiny emerald earrings on each ear.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Find a way to reverse the transformation of his brother; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted. Bonds: Attractive, Rich, Enemies, Family. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a longsword. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with poetry.
History: He was born in the north. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Rangrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, green shirt, and brown tie. He wears his brown hair up. His eyes are brown and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Marshal, who enjoyed hunting, Rangrim was taken on many hunting expeditions. A gifted student he started as a Marshal, but he got bored and became a Mortician. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Justice, Impeccable. Flaws: Disease. Bonds: Job, Nature. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
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