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Advanced [show]


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Spy father left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Family. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Royal, Male Human Ranger 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Purson Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears pastel painted combat armor at almost all times. He has wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Purson has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and wants a kiss

Ideals: Joker, Extrovert. Flaws: Ugly, Disease. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Purson Fear, Male Tiefling Ranger 18
Medium (5'6") Tiefling, Neutral Evil (CR 18)
Armor Class 10
Hit Points 128 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Athletics +7, Persuasion +8
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 1600 pp. Sapphire pendant on gold chain (2500 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). Old masterpiece painting (2400 gp). Cloth of gold vestments (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He dresses in collared shirts and wears a proper scarf over his head. His silver hair is lengthy. His violet eyes peer out from beneath his feathered black hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. He struck the Sailor job and began his own company from there.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Persistence. Flaws: Selfish. Bonds: Job, Rich, Has a crush. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Frouse Gummen, Male Gnome Ranger 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Black pearl (700 gp). Aquamarine (700 gp). Aquamarine (700 gp). Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Sapply will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his father was called into army service. His childhood dream was to be a Bookbinder, but he was a colossal failure. He became a Junk Dealer soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert. Flaws: Forgetful. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Sapply Horcusporcus, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 pp. Lapis lazuli (10 gp). Brown-green garnet (140 gp). Moss agate (10 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs

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