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Warryn Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy brown suit. His hair is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Server mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic, Philantrophist. Flaws: Mundane, Disease. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Warryn Welber, Male Gnome Cleric 11
Small (3'3") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 93 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)19 (+4) 10 (+0)9 (-1)
Skills History +8, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Celestial, Goblin, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2400 gp. Chalcedony (70 gp). Banded agate (13 gp). Bloodstone (70 gp).


Social Check DCs


Solomon Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. His golden hair is thinning but still full. His eyes are blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Animal Trainer profession.

History: Born in the west to a Sailor, Solomon learned a great deal about his father's area of expertise. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Guardian, Family. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Serge, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 20000 cp. Star rose quartz (80 gp). Blue quartz (13 gp). Chrysoberyl (50 gp). Star ruby (900 gp).


Social Check DCs


Cask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying white fur a little too much giving a sharp white color. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Cask Thunder, Male Tabaxi Ranger 5
Medium (5'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Korfel Firahel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His long blonde hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: Korfel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable, Gifted. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Korfel Firahel, Male Elf Adept 12
Medium (5'0") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 51 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Jasper (70 gp). Jet (60 gp). Red garnet (60 gp). Iolite (70 gp). Zircon (70 gp). Hematite (11 gp). Silver pearl (60 gp). Rose (70 gp). Amber (60 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries nunchakus. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Gerald Rodney, Male Human Barbarian 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs

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