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Advanced [show]


Alberich Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and dresses well, typically a more casual-formal manner. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Mentor. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alberich Caebrek, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. 1 Holy water.


Social Check DCs


Bathin Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Barrister business at a young age. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Barrister job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a glassblower again

Flaws: Insomniac, Disease, Antagonistic, Insane. Bonds: Job. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Bathin Euphoria, Male Tiefling Adept 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


William Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a green poncho over his likewise colored trousers and shirt. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves painting and to teach people painting more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Religious, Rich. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

William Galanodel, Male Half-Elf Rogue 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (400 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Krimp Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He has styled his silver hair well, parting it to the right. His thin eyebrows rest above his beady violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: Krimp was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a engraver and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Krimp Kendal, Male Half-Orc Commoner 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp. Aquamarine (800 gp).


Social Check DCs


Vondal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears yellow painted combat armor at almost all times. His tied-back hair is chestnut. His violet eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Shy, PTSD. Bonds: Mentor. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Goblinbane, Male Dwarf Sorcerer 5
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 600 gp.


Social Check DCs

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