Bathin Hate, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man tends to wear a large white jacket. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are red.
Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.
History: Bathin was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Priest for hire.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Shy, Antagonistic, Fearful. Bonds: Job. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (90 gp). Violet garnet (400 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.
Korfel Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green armored body suit, with a simple violet line shooting up and back down. He keeps his silver hair in a pixie cut. His eyes are a pleasant green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He uses divination through singing.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He was granted arcane powers by his dying sister.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1600 gp. Moonstone (40 gp). Tiger eye turquoise (11 gp). Rhodochrosite (11 gp). Peridot (40 gp). Tiger eye turquoise (11 gp). Zircon (40 gp). Chrysoprase (40 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarethon Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Regain custody of his daughter; and doesn't want to be a merchant and was forced into it by his family
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Aquan, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Marbas Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His red hair is smooth and relatively long. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: Born in the south to a Locksmith, Marbas learned a great deal about his father's area of expertise. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He struck the Locksmith job and began his own company from there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Peridot (30 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûmhom Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy brown hair. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Mentor, Job. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 13)
Armor Class 13
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 4d4+5, Ranged +7 / 4d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Jeweled anklet (3000 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (1000 gp). Carved bone or ivory statuette (80 gp). Gold dragon comb with red garnet eye (1600 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item.
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