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Kipper Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy green suit. He is tall, broad shouldered and powerfully built. His hair is short and blonde. His blue eyes are slightly larger than normal.

Personality: Kipper wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Nature, Job, Debt. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Kipper Miggledy, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south, but his parents moved at a very young age to the north. After coming to the age of reason, Adrik took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Adrik Daerdahk, Male Dwarf Adept 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 47 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 16 (+3)16 (+3)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Orc, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 3000 gp. Black pearl (300 gp). Fiery yellow corundum (1000 gp). Black pearl (300 gp).


Social Check DCs


Korfel Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a long white beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Korfel Mitchell, Male Half-Elf Sorcerer 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Drogo Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Family. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Drogo Woods, Male Half-Elf Aristocrat 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tricking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a grey poncho over his likewise colored trousers and shirt. His lavender fur is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Adventurer, Nature. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Tricking Running, Male Tabaxi Cleric 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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