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Advanced [show]


Harvest Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports black clothing, slightly heavier than average wear. He has dyed his greying black fur a little too much giving a sharp black color. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Harvest embodies much of what other species detest in the Tabaxis. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 4 years old his parents immigrated from the north. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Family. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Harvest Of Spirit, Male Tabaxi Cleric 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 16
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)22 (+6) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +9 / 3d4+6, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp).


Social Check DCs


Qualen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and brown handkerchief worn on his right side. He has a slight overbite and is overall scrawny. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Qualen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Qualen's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to unite with his sister

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Qualen Sympony, Male Gnome Warlock 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp. Peridot (80 gp). Carnelian (80 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries a battered greatsword and tarnished shortbow as well. His cinnamon fur is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical. Flaws: Insane, Hedonist. Bonds: Military. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Sweet Shore, Male Tabaxi Druid 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 15000 sp. Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His hair is auburn and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Glassblower soon after.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Military, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Gracey, Male Human Expert 9
Medium (5'10") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time and is in decent physical shape. He wears a deerstalker hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying sister.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Nature, Family. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Whurbin Rumnaheim, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 170 gp.


Social Check DCs

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