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NPC Generator

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Advanced [show]


Tethren Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large white jacket. His white hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor, Family. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Tethren Delight, Male Tiefling Ranger 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)21 (+5)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs


Thervan Hanali, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Thervan was born in the east. At a young age he loved to build and create. In his 14th year, his parents were killed by a brigands raid, leaving Thervan alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Persistence. Flaws: Insane, Greedy, Insomniac. Bonds: Enemies. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Thervan Hanali, Male Elf Aristocrat 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 60 gp.


Social Check DCs


Ugol Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright violet suits and hats. His chestnut hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Athletic, Optimist. Bonds: Attractive, Has a crush, Immigrant, Criminal record. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Ugol Ashley, Male Half-Orc Warlock 15
Medium (6'4") Half-Orc, Neutral Evil (CR 15)
Armor Class 9
Hit Points 131 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)15 (+2) 17 (+3)7 (-2)
Skills Intimidation +3, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 3000 gp. Gold music box (2000 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (90 gp). Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple white robe with tan stripes complete with hood. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. His hair is purple and very short. His fierce white eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Guard, Qemuel learned a great deal about his mother's area of expertise. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Qemuel's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Guard.

Motivation: To share knowledge with the world; and to be a assassin again

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Qemuel Obscure, Male Tiefling Ranger 8
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Draconic, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp.


Social Check DCs


Thamuz Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is greasy and uncared for. His eyes are a pleasant red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Job. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Thamuz Anarchy, Male Tiefling Barbarian 5
Medium (6'4") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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