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Advanced [show]


Cairn Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his bastard sword ready. His broad hat is riddled with cuts and holes. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to protect his home

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Cairn Justice, Male Tiefling Warrior 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +6, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Liadon, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright black suits and hats. With bright golden hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naal took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has since lost track of the people in his past.

Motivation: Retire the richest man in the north; and he is content

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Naal Liadon, Male Elf Paladin 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 4 Smokesticks. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean pastel cloak covering his clean studded leather. His fur is beige and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trail is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his father. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Disciplined, Justice. Bonds: Immigrant, Adventurer, Enemies. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Trail In Woods, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left leg appears badly burned and disfigured. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the west. He receives visions of the future at random moments

History: Born in the west his family was never financially stable. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Ahvain Mystralath, Male Elf Rogue 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Old masterpiece painting (900 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Raymond Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Ideals: Disciplined, Athletic. Flaws: Shy, Depressed. Bonds: Adventurer. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Firahel, Male Half-Elf Commoner 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Rhodochrosite (8 gp). Tourmaline (90 gp).


Social Check DCs

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