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NPC Generator

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Advanced [show]


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man wears just a green suit. He is muscular with a powerful set of arms. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Commoner 7
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: A miniature golden chest with tiny emeralds lining the top (180 gp). Silver ewer (30 gp). Silver chalice with lapis lazuli gems (180 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Gerald Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the east. Gerald was born on a far eastern island where he grew up under the tutelage of his mother, an expert Priest. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and wants to raise his children well

Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Gerald Iranapha, Male Half-Elf Monk 6
Medium (4'10") Half-Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Rathkran Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His green crest, when down, is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease. Bonds: Guardian, Job. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rathkran Norixius, Male Dragonborn Paladin 6
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)18 (+4) 13 (+1)11 (+0)
Skills Investigation +7, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Auran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears black painted combat armor at almost all times. He keeps his auburn hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To settle down with his crush.

Flaws: Disease. Bonds: Has a crush, Immigrant, Rich. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Oren Wildheart, Male Halfling Commoner 7
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears yellow cloth garments or leather armor. His deerstalker hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Gunter Tindall, Male Human Monk 2
Medium (5'8") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp. 1 Disguise kit.


Social Check DCs

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