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NPC Generator

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Advanced [show]


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. He has blue eyes and a green hat with a white feather.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his poetry dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Artistic, Professionalism, Impeccable. Bonds: Attractive, Poor. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Gerbo Ironhide, Male Gnome Cleric 11
Small (3'8") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills History +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 700 gp. Hematite (12 gp). Blue quartz (12 gp). Emerald (600 gp). Chrysoberyl (50 gp). Black star sapphire (600 gp). Silver pearl (50 gp). Violet garnet (1100 gp). Golden pearl (50 gp). Black opal (600 gp). 1 Minor magic item.


Social Check DCs


Shágflak Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. He wears his white hair up. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.

History: Shágflak was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shágflak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shágflak. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Pacifist, Logical, Persistence. Bonds: Criminal record, Religious. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shágflak Marleigh, Male Half-Orc Wizard 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 40000 cp. Lapis lazuli (8 gp). Black pearl (800 gp). Blue sapphire (1100 gp).


Social Check DCs


Kyle Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear white clothing when he does not wear armor. His white hair is singed and shortened. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: Kyle was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Kyle Tickle, Male Human Druid 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Henry Perry, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright green suits and hats. His hair is long and auburn with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes are blue.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Henry took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and he wants revenge against goblins

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Enemies, Nature, Job. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Henry Perry, Male Human Warrior 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Infernal, Terran, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, green shirt, and yellow tie. His scarlet crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Flaws: Secretive. Bonds: Religious, Mentor. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2400 sp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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