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NPC Generator

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Advanced [show]


Senteq Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Senteq Gummen, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)9 (-1) 16 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Olunt Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has wavy blonde hair. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Olunt Thrahak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Silvo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Apothecary does, and is pretty ugly. His hair is white and curly. His ears are large.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: Silvo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Slave Trader again.

Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Silvo Honeypot, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Athletics +2, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 100 gp. 1 Darkwood Buckler. 1 Buckler. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Richard Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is brown, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Richard Mellerelel, Male Half-Elf Rogue 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Solid gold idol (500 gp). A delicate brass dragon egg (60 gp). 1 Half-Plate.


Social Check DCs


Fax Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He dresses in tan turtlenecks beneath a yellow coat with black slacks. He has done his best to style his silver crest to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Fax does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Military, Rich. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Fax Orexijandilin, Male Dragonborn Ranger 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs

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