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NPC Generator

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Advanced [show]


Cressel Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length dark red hair. His silver unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Has a crush. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Cressel Faith, Male Tiefling Aristocrat 4
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)18 (+4) 13 (+1)19 (+4)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He keeps his long gray fur kept up in a rat tail. His yellow eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Justice, Gifted. Bonds: Attractive, Mentor, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Serpent Timber, Male Tabaxi Barbarian 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 87 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Insight +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, In love, Adventurer. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Hunter Blythe, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Amethyst (60 gp). Iolite (70 gp). Red spinel (60 gp).


Social Check DCs


Randal Davenport, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears a faded coat and loose pants complete with broad hat. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small plains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Ideals: Athletic. Flaws: Depressed, Racist, PTSD. Bonds: Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Randal Davenport, Male Human Cleric 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Drifting Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean black cloak covering his clean studded leather. He has no fur. His amber eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. After a long history of fighting, Drifting and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies, Poor. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Drifting Moon, Male Tabaxi Aristocrat 8
Medium (6'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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