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NPC Generator

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Advanced [show]


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, and is pretty ugly. His brown fur is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Silent was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Silent Paws, Male Tabaxi Paladin 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Infernal, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up in a very large beehive style do. His eyes are a pleasant hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: Senteq hails from a village terrorized by illithids. Senteq was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bellfounder. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Immigrant, Adventurer, Enemies, Rich. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Senteq Oomtrowl, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 46000 sp.


Social Check DCs


Varis Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs, and sports empty pouches on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Varis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Military, Family. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Varis Bohm, Male Half-Elf Warrior 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting brown shirt and pants. His chestnut hair is long and unkept. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Dondon Wildheart, Male Halfling Rogue 10
Small (2'11") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2600 gp). Embroidered and bejeweled glove (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Peren Xistsrith, Male Elf Ranger 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Coral (120 gp). Jet (120 gp). Red garnet (120 gp). 1 Masterwork Common Melee.


Social Check DCs

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