Morgran Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morgran is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Morgran studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted, Justice. Flaws: Addict. Bonds: Mentor, Adventurer, Job. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Undercommon, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Arannis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries hammers. His golden hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.
History: Born in the east to a Spice Merchant, Arannis learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 gp.
Dimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair has been sun bleached extensively. His eyes are likewise green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Bonds: Attractive, Criminal record, Mentor, Family, Rich. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 19 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Fivin Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large tan mantle and cape that has been intricately interwoven into his violet robe, and a wedding ring on his right hand. He sports a long chestnut beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He became a Bellfounder soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: In love, Immigrant, Job. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Smokesticks. 3 Tanglefoot bags.
Harvest Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His white fur is still thick. His copper unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 900 gp. Red-brown spinel (150 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Eye agate (6 gp). Jet (150 gp).
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