Modean Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown costume with the symbols of strength on his torso. His brown hair is smooth and relatively long. His fierce white eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.
History: He was born in the west, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic, Joker. Bonds: Adventurer, Immigrant, Enemies. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1400 gp. Deep blue spinel (700 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Moss agate (12 gp). Hematite (12 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Valorean Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with singing.
History: Sold as a small child to a wizard, Valorean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Valorean reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated, Artistic. Bonds: Mentor, Military. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Alvyn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Athletic, Gifted, Fighting, Logical. Bonds: Rich. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Star rose quartz (20 gp). Iolite (20 gp). Hematite (4 gp). Chrysoprase (20 gp). 1 Minor magic item.
Therai Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: Therai wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.
History: Therai lived on a farm with his mother, near the main road leading to a nearby town. One day when Therai was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Therai was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Artistic. Flaws: Ugly, PTSD. Bonds: Poor, Family. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 67 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 900 pp. Rock crystal (30 gp). Freshwater pearl (14 gp). White pearl (60 gp). Moonstone (30 gp). Carnelian (30 gp). Freshwater pearl (14 gp). Obsidian (14 gp). Pink pearl (60 gp). Azurite (14 gp). Banded agate (14 gp). Black pearl (700 gp). Golden yellow topaz (700 gp).
Igden Reese, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and dresses like a well dressed Miller does. His right hand appears badly burned and disfigured. His hair, while still mostly black, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Igden grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1400 gp. Red garnet (160 gp). Chrysoprase (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
