Azdûsh Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'3", this man prefers to wear red clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Carter business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Carter for hire.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Entrepeneur, Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 1000 gp. Red-brown spinel (120 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a large yellow jacket. He has no hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the east to a Miller, Gildmak learned a great deal about his father's area of expertise. His childhood dream was to be a Dyer, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Job, Has a crush, Family. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Traki Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His right hand appears badly burned and disfigured. His silver hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: White opal (500 gp). Red spinel (150 gp).
Dabbledob Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of his god on his torso. He has a slight overbite and is overall scrawny. His white hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He is mildly Gnome supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Dabbledob was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Gnomish people; and to settle down with his crush
Ideals: Optimist, Persistence. Flaws: Racist. Bonds: Attractive. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 11000 sp. Carnelian (40 gp). Azurite (12 gp). Peridot (40 gp). Tourmaline (50 gp).
Sethrekar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black crest is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 8 years old his parents immigrated from the north. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
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