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Advanced [show]


Reynard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Reynard was born the youngest of three triplets. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Cynical. Bonds: Family, Slave, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Whitby, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear black tank tops with tan pants. His black hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Kilvar was born with his father's beautiful face. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Dwarven compassion.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Kilvar Holderhek, Male Dwarf Sorcerer 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1600 gp. Rhodochrosite (14 gp). Malachite (14 gp). Bloodstone (50 gp). Brown-green garnet (80 gp). Blue star sapphire (1300 gp). Chalcedony (50 gp).


Social Check DCs


Gerald Home, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears many layers of old clothing at all times. He has moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Gerald Home, Male Human Monk 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oloric Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His white hair is smooth and relatively long. He has several tiny emerald earrings on each ear.

Personality: He likes to make people angry or surprised. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Oloric was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted from career to career and currently works as a Body Guard.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oloric Battlehammer, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. Banded agate (15 gp). Moonstone (60 gp). Silver pearl (160 gp).


Social Check DCs


Senteq Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a black suit. His hair is auburn and very short. He has amber eyes and a black hat with a tan feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: Born in the north to a Herbalist, Senteq learned a great deal about his father's area of expertise. His childhood dream was to be a Barkeep, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Secretive, Impulsive. Bonds: Job, Family. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Senteq Musgraben, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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