Alston Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Mayor. His long brown hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 13000 sp. 1 Masterwork Common Melee.
Boddynock Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. His green eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born in the south to a Knight, Boddynock learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor.
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Attractive, Job. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 99 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Star rose quartz (70 gp). Aquamarine (800 gp).
Bertram Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Artistic. Flaws: Depressed, PTSD. Bonds: Attractive, Adventurer. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Tiger eye turquoise (13 gp). Sard (50 gp). Jet (160 gp).
Pandjed Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His gold crest is knotted and matted. This red eyed westerner is not easily forgotten.
Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his white hair up. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Fonkin was born on a far northern forest where he grew up under the tutelage of his father, an expert Bellfounder. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Passionate. Flaws: Racist. Bonds: Immigrant, Poor. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 sp.
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